AI Insights · Timothy · October 2021
Top 5 Cannabis Games on Android in Greece Q3 2021
Explore the performance of the top 5 cannabis games on the Android platform in Greece during Q3 2021, highlighting trends in downloads, revenue, and active users.
During the third quarter of 2021, the top 5 cannabis-themed games on the Android platform in Greece demonstrated varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at each app's performance based on data from Sensor Tower.
Cheech and Chong Bud Farm from LDRLY Games saw a fluctuating weekly revenue, peaking at around $417 in late July. Weekly downloads for the app varied, reaching a high of 736 in mid-July before dropping to 334 by the end of September. The active user base showed a slight decline from 614 in late June to 635 by the end of the quarter, with a notable dip in early September.
Hempire - Plant Growing Game by LBC Studios Inc. experienced a revenue surge starting mid-August, peaking at $157, before settling at $78 by the end of September. Downloads for the game were highest in early August at 247, then decreased to 92 by the end of the quarter. Active users followed a similar pattern, increasing to 369 in early August and then gradually declining to 216 by the end of September.
Weed Factory Idle from Green Panda Games did not generate any revenue throughout the quarter. However, weekly downloads saw a moderate range, peaking at 143 in late July and dropping to 75 by the end of September. Active users started at 238 in late June, peaked at 298 in late July, and ended the quarter at 183.
Weed Firm 2: Bud Farm Tycoon by Koolbros also reported no revenue. Downloads showed a gradual increase from 50 in early July to 74 by the end of September. Active users displayed a consistent trend, starting at 147 in late June and slightly increasing to 191 by the end of September.
Weed Firm: RePlanted, another title by Koolbros, did not generate any revenue either. The game had a modest download range, peaking at 32 in late August and early September, and ending at 17 by the end of the quarter. Active users remained relatively stable, starting at 57 in late June and ending at 45 by the end of September.
For more detailed insights and data, visit Sensor Tower.